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Author Topic: Mega Friction = Particle???  (Read 8783 times)

lefty50

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Mega Friction = Particle???
« on: February 19, 2009, 03:54:46 PM »
Was starting to buy into the hype surrounding this ball already and put my next purchase (A Virtual Gravity, which shall remain nameless) on hold pending reviews, but now I see that the Mega may have a particle load? I'm not a particle fan at all... Bummer if true, can anyone confirm?
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tizzle

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Re: Mega Friction = Particle???
« Reply #1 on: February 20, 2009, 01:54:45 AM »
I am unsure if it is has a particle load or not, but I can tell you from throwing both, the Mega Friction is stronger then the virtual in heavy oil! Until I bought my Mega, the Virtual Gravity was the strongest ball I had ever thrown. You will not be disappointed with the Mega.

P.S. You may want to look at the Ebonite Magic, I got ahold of one of these, and it has taken the place of both of them. It is not the strongest of them all, but I am able to use it for all 3 games, with small moves inside. The ball hits like a tank, and the recovery is insane. This is the first ball that I could not throw through the breakpoint, even if I tried to.

charlest

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Re: Mega Friction = Particle???
« Reply #2 on: February 20, 2009, 06:23:56 AM »
"You buy a ball reaction, not a ball."

Who cares if it's made of dinosaur dung, as long as it does what you need and reacts the way you need, not the way you want.
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tekneek

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Re: Mega Friction = Particle???
« Reply #3 on: February 20, 2009, 06:33:10 AM »
the Mega has a 6% particle load, comprised of 2 different types of particles
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jbuzz31

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Re: Mega Friction = Particle???
« Reply #4 on: February 20, 2009, 06:39:31 AM »
quote:
the Mega has a 6% particle load, comprised of 2 different types of particles





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lefty50

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Re: Mega Friction = Particle???
« Reply #5 on: February 20, 2009, 08:28:51 AM »
Charlest, I respect your normally informative posts, but that answer is so bad it doesn't even get a copy of our home game.

In my experience, particle loads seem to affect overall shape and reaction. I can easily tell the difference between solid reactive and particle on the lane, at least in my game. I also think that the early comments I've heard about the Mega burning up at my feet make more sense to me when I consider a typical particle.

Perhaps wrong, but that's what I've seen... Gotta trust my own eyes.
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tizzle

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Re: Mega Friction = Particle???
« Reply #6 on: February 20, 2009, 10:03:41 AM »
I've never seen a mega friction burn up, and i've seen a few of them thrown. On the flip side, I have owned a Virtual Gravity, and I know for a fact they will burn up without the right amount of oil. In th end your beliefs are your beliefs, I would just hate for you to be misinformed!

tenpinspro

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Re: Mega Friction = Particle???
« Reply #7 on: February 20, 2009, 11:35:17 AM »
quote:
In my experience, particle loads seem to affect overall shape and reaction.  


Hey lefty,

Yes, this is true but please keep in mind that there are many types of particles that exist and are used in ball surfaces/mixtures.  It also is very important as to the "size" and the "load" of the actual particle (or combination of) that dictates the amount of friction that will be created.

 
quote:
I can easily tell the difference between solid reactive and particle on the lane, at least in my game.


I definitely agree with you in regards to the early particle designs (Azure Zone, Blk Chaos, La Nina..etc) which consisted of larger particles at fairly high loads and these balls did create very early friction which then offered minimal back end reaction.  

However, as particle technology advanced, manufacturers were able to utilize different particles (some made of harder material) which were much smaller in micron size and/or decreased the load which started to offer a much more similar look to reactives.  There a couple of particle pieces that come to mind (Track Arsenal Angular, Raging Inferno) that had more backend reaction than some solid reactives.  Not all particle pieces are made the same...
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tekneek

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Re: Mega Friction = Particle???
« Reply #8 on: February 20, 2009, 11:38:25 AM »
correcto mundo Rick, S-75 has a "mix" of what would or could be considered nano or micro particles, so small it is very difficult to see and you can not feel them, makes the ball a diff animal.
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charlest

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Re: Mega Friction = Particle???
« Reply #9 on: February 20, 2009, 12:33:18 PM »
quote:
Charlest, I respect your normally informative posts, but that answer is so bad it doesn't even get a copy of our home game.

In my experience, particle loads seem to affect overall shape and reaction. I can easily tell the difference between solid reactive and particle on the lane, at least in my game. I also think that the early comments I've heard about the Mega burning up at my feet make more sense to me when I consider a typical particle.

Perhaps wrong, but that's what I've seen... Gotta trust my own eyes.
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If THE ball burns up for you, AND finer or polished surafces also do not work, that is the ball, not the individual pieces that make up the parts of the ball. Saying that because of some individual trait of the cover or the core removes the ball from your personal list does only a disservice to yourself, not to anyone else.

Whether you like it or not, that saying remains true, regardless of your personal experience. We often don't like the truth because of many factors. The truth remains the truth. I did not make it up, but in the world of bowling it makes perfect sense.
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mrbowlingnut

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Re: Mega Friction = Particle???
« Reply #10 on: February 20, 2009, 01:07:48 PM »
All I know is that have now polished it twice with extender polish this time around and the ball still hooks aton on oil.

Still really dull for a twice polished ball with extender on it, ball is super strong and never quits to answer your question.

I have the VG and do not like that ball at all so far, so it is your choice maybe a Bounty would be a better move for you.

newguy

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Re: Mega Friction = Particle???
« Reply #11 on: February 21, 2009, 09:00:18 AM »
Th soaker additive is a particulate. Not all particles are bad. We are good (ex.Soaker)at finding the right additives that's why our coverstocks look great and perform even greater that most on the market today. We strive for durability and looks.
Our goal is to give you the best value for your hard earned dollar.
We even give you some back in the Bounty program!!!!

lefty50

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Re: Mega Friction = Particle???
« Reply #12 on: February 21, 2009, 09:42:16 AM »
I appreciate all the input. I can accept the potential that particle technology has advanced and may be worth a relook. Cahrlest, let me worry about my disservice, ok? At current ball prices, the only thing that is a "disservice" is the constant hyping of new balls as greater than sliced bread. I bought into that with the Lane 1 BuzzBust already. Fool me twice, shame on me. I encourage everyone to ignore the hype and wait for results from real bowlers who don't have tag lines "amateur staff", "pro shop", etc.
Always thought it would be a great idea for companies to throw a few seed balls to average house scratch bowlers who can give honest opinions.

I am curious about the potential of the advances though, and always keep an open mind. I'll sit back and see what the first few results are...

Then again, it might be interesting to pick up a Mega, take it to Nationals in a few weeks, and see what happens. Reporting back the honest results, of course... This would give all the "There are no bad balls" group a reason to type.


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los2003

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Re: Mega Friction = Particle???
« Reply #13 on: February 21, 2009, 10:03:58 AM »
a 6% particle load is not high. and to the comment that some peoples virtual is burnin up at their feet.. that ball is hit or miss sometimes its needs clear cut and a lot of friction.. I've seen a couple drilled pin up got dead straight.. they wanted to turn the corner but just couldn't..

tizzle

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Re: Mega Friction = Particle???
« Reply #14 on: February 21, 2009, 10:34:06 AM »
Lefty... Maybe a Rogue Cell may be the answer when it comes out. I am going to a Storm/Roto Demo day today, and I will be able to demo a few balls. The 2nd Dimension, Rogue Cell, and the Mars, I'll let you know what I find out!