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Author Topic: Raging red fuze  (Read 3057 times)

xwenhan

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Raging red fuze
« on: August 10, 2005, 08:32:27 PM »
Hi all, could anyone tell me about how i can drill up the raging red fuze for drier conditions on wood lanes and if it carries the 10s and 7s well because i am not a really good spare shooter.Or will a zone classic be better?
My specifications:
High revs
cranker
slow speed
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I use:
Red Alert Special Edition
Original Inferno
Absolute Inferno
Target Zone

Edited on 8/11/2005 4:31 AM

 

applegam

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Re: Raging red fuze
« Reply #1 on: August 11, 2005, 08:23:00 AM »
If you have a NIB, don't drill it!  Those things are only going up in value.  You can get a newer ball that will do the same thing.

JPRLane1

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Re: Raging red fuze
« Reply #2 on: August 11, 2005, 08:26:07 AM »
Everything inverted said and, all balls carry corners pins well if you have proper roll/entry angle.  Not trying to be mean but that is one of the most ignorant questions you can ask does a certain ball carry 10's and 7's well.
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agroves

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Re: Raging red fuze
« Reply #3 on: August 11, 2005, 09:52:44 AM »
quote:
if it carries the 10s and 7s well because i am not a really good spare shooter.



hmmm...

Maybe your money should be spent on practice instead of new balls.  But what do I know?

Andrew
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FUFU

Gore in '06!

DON DRAPER

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Re: Raging red fuze
« Reply #4 on: August 11, 2005, 11:14:22 PM »
for this ball to work on drier lanes you'll need about 25mph ball speed or loft ala mika---there are better balls from brunswick for drier lanes.

xwenhan

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Re: Raging red fuze
« Reply #5 on: August 12, 2005, 08:30:09 AM »
I more or less agree with all of you but the monster slay/r does not really interest me because i don't really like the reaction. But i have yet to see a Zone Classic red pin in singapore before.Anything else i can try???(punisher was way too strong, not 7/10 times cross pocket_)
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I use:
Red Alert Special Edition
Original Inferno
Absolute Inferno
Target Zone

LuckyLefty

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Re: Raging red fuze
« Reply #6 on: August 12, 2005, 08:39:00 AM »
Punisher was too strong, ....Well Red Fuze is a lot stronger.

REgards,

Luckylefty
It takes Courage to have Faith, and Faith to have Courage.

James M. McCurley, New Orleans, Louisiana

xwenhan

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Re: Raging red fuze
« Reply #7 on: August 13, 2005, 12:14:15 AM »
Thanks guys for your help. I think i will stick with the Zone Classic.
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I use:
Red Alert Special Edition
Original Inferno
Absolute Inferno
Target Zone

xwenhan

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Re: Raging red fuze
« Reply #8 on: August 13, 2005, 12:40:19 AM »
Okay... the sparing part is better. Yesterday i was bowling 4 my school and sparing 7 and 10 was much better...The punisher was weak drilling. no flair hole nothing.Actually it was the punisher's backend that was super snappy that made me miss the pocket...
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I use:
Red Alert Special Edition
Original Inferno
Absolute Inferno
Target Zone

dizzyfugu

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Re: Raging red fuze
« Reply #9 on: August 13, 2005, 07:13:43 AM »
The Red Fuze is NOT a dry lanes' ball! Even if you drill it weak (e.g. Brunswick's pattren 3L or so), I would not recoimmend the ball on dry wood beacuse it surely will burn out. It is almost as strong as an OI or a ZC, even "rollier".

Even if you get one with a weak drill, watch out for 10's and 7's for the Red Fuze can deleop a very steep entry angle. You should really play it straight down, with only a little hand to it.

Additionally, a ZC would not be a much better choice. A bit, maybe , but there are much better balls out there for your style and the lanes you play.

Consider a Punisher, maybe a Rampage, or a Bionic Zone 1 if you can get one. A ZC Red Pin copuld also be an option. Being a cranker, you could even consider a Power Groove! Brunswick currently has, IMHO, an arsenal gap in this condition window.
Other older balls I'd suggest are the Fuze Igniter, Command Zone Arc, a Monster Frenzy, the Green/Black and Red/Black Monster, or maybe even a Purple Pearl Fuze or a Blazing Inferno. Some people get along well with the Monster SlayR on dry lanes, others hate it.
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LuckyLefty

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Re: Raging red fuze
« Reply #10 on: August 13, 2005, 07:46:01 AM »
A light scuffing of punisher could make hook more controllable and less backend.

A second option is applying delayed reaction from Track which gives both length and seems to reduce backend on a lot of my stuff.

Also a weighthole on pap can really smooth out a backend.  Start small.

So a combo idea is Delayed reaction from track for length and less backend combined with if you still need it a small weighthole on pap.

REGards,

Luckylefty
It takes Courage to have Faith, and Faith to have Courage.

James M. McCurley, New Orleans, Louisiana