The Warp Zone is a strong particle ball meant for heavy oil. If you're 'tude is hooking, there isn't enough oil where you're playing to prevent the Warp Zone from "burning up" it's energy too early. Don't even throw the Warp Zone unless:
a) you move left and find oil (assuming it's a typical house shot).
b) you find so much oil that your 'tude won't hook.
c) you polish the sh*t out of the Warp and throw it real hard.
I'm not real thrilled with the layout of the Warp Zone, but it's still a decent enough "generic" layout where it should have a strong arcing hook on oily shots. It's not the layout I would choose for me, but your driller may know your game better than I do.
By the way - that CG on the 'tude looks real close to your thumbhole. Are you sure it's legal? Looks like it might be real close to the limit on thumbweight. Can't see in the photo if there's a weight hole to bring it into balance.
Edited on 3/28/2004 4:10 AM