win a ball from Bowling.com

Author Topic: UI vs. Raging  (Read 1267 times)

a_ak57

  • Hero Member
  • *****
  • Posts: 10584
UI vs. Raging
« on: March 20, 2004, 06:03:18 AM »
From someone who might have tried this, i ask you:  if you sanded a raging inferno to 800 grit, how would it react to the OOB 800 grit ultimate inferno?  Would the ultimate still be the better oil ball due to the lower RG, or would the particles of the raging counter act that?  I'm not sure what to assume, since i don't know what makes more of a difference.
--------------------
Boom.

 

Enzo

  • Jr. Member
  • **
  • Posts: 66
Re: UI vs. Raging
« Reply #1 on: March 20, 2004, 11:14:07 PM »
I haven't try to get both ball to 800 grit at the same time, but from my experience, the UI will have more back end than RI, since it have lower rg and higher rg diff. And the most important is UI is a reactive...

UCFKnight300

  • Hero Member
  • *****
  • Posts: 602
Re: UI vs. Raging
« Reply #2 on: March 22, 2004, 12:42:48 AM »
Yea, i would assume that the sanded particle will start up sooner and have less backend than the UI.