win a ball from Bowling.com

Author Topic: Storm Virtual Gravity - Surface  (Read 3577 times)

ctdspike

  • Jr. Member
  • **
  • Posts: 56
Storm Virtual Gravity - Surface
« on: March 28, 2010, 02:01:32 AM »
I just purchased a used VG with pin over ring with CG kicked right about 2". The Proshop that I used took the surface from 2000 to 4000 (Back to original).
What has been the success rate of the 4000 vs the 2000? My plan is to throw it first time Monday night.. and then determine if 2000 is the best for me and the lanes... The lanes have been pretty oily lately, so I thinking ahead that 2000 - 1000 maybe the best surface..

 

charlest

  • Hero Member
  • *****
  • Posts: 24526
Re: Storm Virtual Gravity - Surface
« Reply #1 on: March 28, 2010, 10:27:38 AM »
I am fairly certain the factory surface for the VG is 4000 grit Abralon over a 500 grit Abralon pad. Unless you know the pro shop first took the ball down to 500 grit, before putting a 2000 grit Abralon surface on it, I would keep this in mind the first time you throw it. Many people don't realize that some manufacturers have this alternative finishing sequence to the older, more common: 500/1000/2000/4000 grit Abralon sequence.

The 1000/2000/4000 grit sequence will skid a little further and won't flip so hard as the 500/4000 grit sequence on medium-heavy oil for which the VG was intended.
--------------------
"None are so blind as those who will not see."
"None are so blind as those who will not see."

ctdspike

  • Jr. Member
  • **
  • Posts: 56
Re: Storm Virtual Gravity - Surface
« Reply #2 on: March 29, 2010, 08:18:39 AM »
Thanks for the input..

ctdspike

  • Jr. Member
  • **
  • Posts: 56
Re: Storm Virtual Gravity - Surface
« Reply #3 on: March 30, 2010, 08:03:29 AM »
I applied 500/4000 to the VG prior to last night... First game out shot a 214.. But had to put the ball away due to the big back ends.. But really liked the way it rolled..
My son has a VG that was going too long, so I applied 500/4000 to his ball.. Man what a difference.. but he left a few 10 pins.. May have been caused by rolling to far inside...

Will see how they roll when they get some oil on the lanes.

Thanks Again..

icewall

  • Hero Member
  • *****
  • Posts: 906
Re: Storm Virtual Gravity - Surface
« Reply #4 on: March 30, 2010, 08:50:32 AM »
also keep in mind that storm recommends you use a 500 pad for a short amount of time then a 4000 pad with less pressure for longer (IF you are trying to get the ball to its OOB reaction).

if on a spinner
500 for 15 seconds each side(4 "sides")
4000 for 60 seconds each side(4 "sides")

just like charlest said, theres more then one way to surface a ball and get varying reactions but I mentioned a way to just get it back to its OOB surface.

Edited on 3/30/2010 9:31 AM

ctdspike

  • Jr. Member
  • **
  • Posts: 56
Re: Storm Virtual Gravity - Surface
« Reply #5 on: March 30, 2010, 10:37:21 AM »
Thanks.. I can always tweak it by apply 4000 over again...
It's amazing how the surface plays so much into how the ball rolls..
Of course.. 20 years ago we only had couple of balls in the bag.. now we got 4 - 6...

I have a Secret Agent that I got with a Gravity Shift used.. I went ahead and changed to my span... but have struggled with when to throw it.. The pin is straight over the fingers, with the CG straight up 3-4" pin.. Any idea what type of surface or conditions to use it on.. I think that since I don't put as much revs on that ball/Drill... it's not for me..

icewall

  • Hero Member
  • *****
  • Posts: 906
Re: Storm Virtual Gravity - Surface
« Reply #6 on: March 30, 2010, 01:37:35 PM »
the secret agent I believe was designed for somewhat heavier volumes of oil (medium-heavy as most ball ads call it)

it was a hybrid (part pearl and solid reactive) and it had particles in it which was supposed to make the ball predictable/smooth and continuous.

It came OOB at 4000 (not sure if thats 500/4000 or just 4000) but if it was me Id surface it to how I want it to react. 500/4000 helps balls read earlier (reads the midlane) and without the proper head oil can make the ball puke on the backend... and for some even cause it to look as if the ball has no backend at all (thats how it is for me)... but for me I like to change dull balls by hitting them with 2000 then 4000 allowing me to play straighter with a nice controlled hard arc on the back.

either way, good luck with it. Im always just hoping to share what I have learned. :-)