You're not hitting the pocket. You think you are because you're not looking close enough.
Stoned 8 pins are the only true right handed tap, mostly because today's balls hit too hard and the pins react too violently. It's a dead flush but the headpin, instead of going into the 2 and 4 and 7 pin, bounces off the 2 pin sideways, directly into the 5 pin. It knocks the 5 pin straight back before the ball hits the 5 pin. Therefore, there's nothing to knock down the 8 pin. The ball normally hits the 5 pin into the 8 pin. So, it sits there laughing at you/me.
On normal right handed strikes the ball hits only the 1 pin, 3 pin, 5 pin and 9 pin. Some recent pundits claim the ball should split/hit both the 8 pin and the 9 pin these days. I've seen it and done it; not 100% sure it's correct 100% of the time.
Ringing 10 pins go too long and hit "behind" the head pin because of their angle of entry. Some actually happen because you didn't hit the head pin thin enough. I've seen thin pocket hit that would normally leave a 10 pin, but the 6 pin comes off the side board (instead of wrapping around the 10 pin) and hits it sideways.
Weak 10 pins are the result of balls burning up a hair too much in the midlane and hitting weakly.
Apparent "solid" 7 pins are a hair too high and the 2 or the 4 pin go spinning around in opposite directions. This is close to the idea of the stoned 8 pin, but it is actually a hair too high. The 7 pin could go, if you got lucky and the 2 or the 4 pin hit it coming off the side board.
9 pins are just high hits in which you were lucky and got pin action to knock down the 4 and the 7 pin. Back in the urethane era, the 4/7/9 woudl be sitting there. Be glad you have only a single pin sitting there.
All of this is due to variations in ball speed, release, and targeting, plus the fact that you didn't get lucky. You need to be more consistent or more lucky, one of the two.