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Author Topic: Besides three piece technolgy, what ball is the best for burned heads?  (Read 3807 times)

Juggernaut

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I've been going round in circles so far this season.  I can get two good games out of my polished TNV, but, once the third game rolls around, the heads are GONE and the backends will fly if you rotate the ball and skid if you don't, due to carrydown.

  I've tried plastic and urethane, but with limited success.  I had a tornado warning last year, but that three piece tech didn't seem to be the answer either, so now I am wondering, WHO makes the mildest reactive cover ( preferably a pearl ) that has an actual core in it?
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Dan Belcher

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #1 on: September 19, 2008, 03:22:53 PM »
You say the heads are gone, but there's carrydown.  Curious, but have you tried moving deeper with a strong ball and getting inside the burned-up spot on the heads?

Stormkid84

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #2 on: September 19, 2008, 03:24:51 PM »
Ebonite Clash or Street Rod Pearl would be my best choices.  Or take something strong rolling and hit it with Extender polish or Delayed Reaction
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jbuzz31

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #3 on: September 19, 2008, 03:30:53 PM »
you could try the Lane#1 Liberator or XXXL

or maybe the Hammer Emerald Vibe
or the Morich Mojave
or the Brunswick Avalanche pearl
or 900 Global Lynk
or Visionary Blue/Green Centaur
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Smash49

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #4 on: September 19, 2008, 03:36:59 PM »
I just punched up a new yellow and orange Jazz for a customer and it looks very good.  He wanted it for later sets.

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Juggernaut

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #5 on: September 19, 2008, 03:51:30 PM »
quote:
You say the heads are gone, but there's carrydown.  Curious, but have you tried moving deeper with a strong ball and getting inside the burned-up spot on the heads?


  Dan,

 The way the house oils the lanes, if I get much deeper I will run into the left handers shot which is dryer from 10 to the ditch and causes the ball to hook WAY prematurely.  First game last night, I started with my feet on 30, throwing 17-18 at the arrows out to the breakpoint on 8 and back.

  By the end of the second game, my feet were on 40 ( had to walk around the ball return on the right lane ), playing over 22-20 at the arrows out to the breakpoint and back with an open hand release. If I put anything extra on it, it read the dry heads almost instantaneously.

  I've considered the Hammer RAZYR but don't know if it would be enough to let me move out into the dry track area.  I tried it with an Ebonite Tornado Warning last year, but again, my success was "hit & miss".

quote:
Ebonite Clash or Street Rod Pearl would be my best choices. Or take something strong rolling and hit it with Extender polish or Delayed Reaction


  Not real crazy about Storm stuff since my fiasco with an El Nino Gold, but I may have to check into the Clash.  Which one would be best, the original b/y clash or the new t/b clash?

quote:
you could try the Lane#1 Liberator or XXXL

or maybe the Hammer Emerald Vibe
or the Morich Mojave
or the Brunswick Avalanche pearl
or 900 Global Lynk
or Visionary Blue/Green Centaur


  Liberator, even though it is urethane, is pretty aggressive early and the heads are already hooking at this point.  Had an XXXL and it just puked on the backends.  Had a B/G Centaur which went from not enough ball ( fresh shot ) to way too much ball ( dried up shot ).

  Somehow, the Global LYNK doesn't intrigue me in the least, but the Mojave and the Avalanche HAVE crossed my mind.  

  Guess I'm just looking for feedback from the guys who have found some success on this condition and how they did it and what they did it with.

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RevZiLLa

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #6 on: September 19, 2008, 03:55:58 PM »
I use a sonic x pearl for this. Roto's remake is called the Neptune, I think. If the lanes aren't quite dry enough for the Sonic, I pull out my Lane1 Gforce Evolution
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Juggernaut

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #7 on: September 19, 2008, 03:56:55 PM »
quote:
Dan, you aren't suggesting that somebody make a move on the lane are you?  Kinda deflates the idea of being able to buy a ball that doesn't require any thought on how to play the lanes with what you have already.  What fun is that? (Sarcasm on full blast)


  CRD,

  Not a personal remark I hope?  Kind of sounds like one, but I just want to make sure.

J
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Moon57

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #8 on: September 19, 2008, 04:02:59 PM »
You could always try what Mika does and project the ball out past the burned area. As for the Rayzr, I hit mine with 1200 wet/dry then light RoughBuff over the top of that, ball makes a nice smooth arc to the pocket with good carry. On my Wed league I was throwing straight up 8 and didn't have to move until the middle of the third game. Best ball I've found dealing with dry so far.
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Dan Belcher

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #9 on: September 19, 2008, 04:09:34 PM »
quote:
The way the house oils the lanes, if I get much deeper I will run into the left handers shot which is dryer from 10 to the ditch and causes the ball to hook WAY prematurely.
Yeah, you're getting a little too deep as is it sounds like.  Have you tried breaking back your wrist, lowering your rev rate, and just tumbling the ball a little more?  You might be able to move back right and stay a touch more direct if you're able to do that.

quote:
Not real crazy about Storm stuff since my fiasco with an El Nino Gold
Just curious, what problem did you have with Storm?  I've had nothing but good luck with their products and their customer service.

Juggernaut

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #10 on: September 19, 2008, 04:14:58 PM »
quote:
You could always try what Mika does and project the ball out past the burned area.


  DON'T I WISH
 
   If I tried that, my hand would become dis-jointed from my arm.  Mika's a pretty tall guy and that helps him do that, but I am only 5' 9" and speed challenged.

quote:
As for the Rayzr, I hit mine with 1200 wet/dry then light RoughBuff over the top of that, ball makes a nice smooth arc to the pocket with good carry. On my Wed league I was throwing straight up 8 and didn't have to move until the middle of the third game. Best ball I've found dealing with dry so far.



  If I knew for sure that the RAZYRs cover was stronger than the old T Warning I had, it would do wonders for adding it to the crowd.  I generally like the old 3 piece ball reaction, just with no flare you really NEED a strong cover and don't know if the RAZYRs cover is that strong.  I know the T Warning wasn't though.
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wulfpackbwlr

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #11 on: September 19, 2008, 04:48:05 PM »
Sounds familiar to what collegiate bowlers hit after about 4 games.  At that point everyone goes for something pearl and lowers/ alters rev-rate.  You can do a lot with a ball without buying another.  Maybe more on the side of the ball, or something similar to what Dan Belcher mentioned.

As for the loft mention, that is not a bad idea either.  I'm 5'9 myself and just lofting it to the dots is very valuable for burnt heads.  I normally put the ball down about a foot past the line.  

Or you could check to see if there is a line actually opposite of your normal move.  Could be with something pearl or polished with the same or a weaker release would solve your problem.  Being a person without much money, I'd much rather try these than buying a ball as that's not always the solution.
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Juggernaut

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #12 on: September 19, 2008, 05:01:55 PM »
quote:
Yeah, you're getting a little too deep as is it sounds like. Have you tried breaking back your wrist, lowering your rev rate, and just tumbling the ball a little more? You might be able to move back right and stay a touch more direct if you're able to do that.


  Dan, that is exactly how I survived the second game last night. Here is what I put into a reply on this thread:

  "By the end of the second game, my feet were on 40 ( had to walk around the ball return on the right lane ), playing over 22-20 at the arrows out to the breakpoint and back with an open hand release. If I put anything extra on it, it read the dry heads almost instantaneously."

  Yes, once I got proficiently lined up doing this, I was able to move back right a bit, but only a board or two, and this soon began to burn up as well.

quote:
Just curious, what problem did you have with Storm? I've had nothing but good luck with their products and their customer service.


  Not a problem with Storm per se, just didn't have any luck with their equipment.  I have a friend who won't hardly throw anything BUT Storm and he talked me into trying them out.  I have had:

1. El Nino Gold
2. Power Bolt
3. Blue Thunder ( X2)
4. Thunder Road pearl
5. Trauma ( X2)
6. Eraser
7. Thunderstruck solid
8. Firestorm
9. Red Hot Flame
10.Skybolt
11.Eraser Blaze
12.Too Hot
13.El Nino X-It
14.Super Power pearl
15.Red Sunstorm
16.Pacific Storm

  Of these, the only ones that I had much luck with were the second Blue thunder, the El Nino X-It, and the Traumas.  All the rest were virtual junk in my hand and the El Nino Gold I speak of WOULD NOT HOOK AT ALL, no matter what I did to it.  Sold it to another guy who put more revs on it, but, even when he re-drilled it very strong, it wouldn't hook for him either.

  Since those days, I have shied away from Storm equipment.  18 balls and only 4 worked for me very well at all.  That was enough for me.
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NoseofRI

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #13 on: September 19, 2008, 05:03:19 PM »
The Razyrs are very weak.  But honestly if your going from a TNV to Urethane/Plastic there's too big of a gap in ball change there.  Get something in the middle or get something weak and start farther right from the begining so that in your second game your not going around the ball return.  Av Pearl, really clean, jazz's are really good for that as well.  Just fill in that gap.

Mike Austin

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Re: Besides three piece technolgy, what ball is the best for burned heads?
« Reply #14 on: September 19, 2008, 06:20:41 PM »
If there is carry down, that means some oil.  I like to stay with the stronger ball if I can, balling down may make the weak ball puke.

When you say you are standing 40, make sure you are ending up at 40 too.  I know from experience that you can end up walking towards your target and ending up at 32.  You just gave away 8 boards.

Try moving your target down the lane.  Like to 45 feet down the lane, this will help you to project the ball and not get as much on it, not as much early revs.  This will help you to stay with the stronger ball.

Try getting in front of the ball return on the right lane.  It can be done.  You may have to learn 3 steps approach, but you can do it.  C'mon Bouche' you can do eeat!!

Oh yeah, the Lane #1 Bullet was one of the longest, straightest balls I ever owned, wish I hadn't got rid of that ball.  If you can find one, sometimes used on Ebay.

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