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Author Topic: Getting rid of over/under  (Read 896 times)

NateNice

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Getting rid of over/under
« on: October 04, 2006, 10:17:56 PM »
I have a friend who's throwing a reactive ball (Brunswick Rampage) and having a problem with its reaction.

His release is a little different and I think this is causing it.  He really hits up on the ball a lot and doesn't get too many revs, but enough to work with.  I think this hitting up on the ball with somewhat inconsistant revs/speed are causing his problems.

My advice was to polish the ball to make it slide more evenly and then hook in the back end.

The house we play at has a THS but with a little less backend than most places.

I figured polishing the ball would make it more predictable and easy to manage for a guy with a release like his.

Obviously the real solution is to change your stroke and smooth it out, but he's not going to do that I'm sure.  He didn't have this problem with his older ball as far as I know.

My guess is this ball is a little more flippy than his old ball and his release kills it.  I've read that with a lot of reactive balls today, hitting up too much (and he doesn a lot) can result in unpredictable reactions and thus ovber/under.  Have you guys heard of polish to help kill over/under for bowlers that hit up on the ball a lot?

I should also note, his ball rolls out early.

Edited on 10/5/2006 6:28 AM

 

dizzyfugu

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Re: Getting rid of over/under
« Reply #1 on: October 05, 2006, 06:31:58 AM »
Hitting up on a ball is never a good basis for a consitent ball reaction, so this might be the primary source for over/under reactions.

Nevertheless, I'd suggest taking the polish off of the ball. Even though PK 18 reads the lane well and early, the polish basically sharpens the reaction between oiled and non-oiled lane areas, generally on any ball.
Once the ball hits dry, it goes off, and if you have a good am,ount of oil on the THS, the reaction at the "rim" between these areas can be dramatic. If there is much oil, carrydown might also be an issue on later games.

A ball with an "open" surface will react less itchy. If you use a very high grit (e. g. 2.000 grit), you will not sacrifice much length. But the ball's reaction at the breakpoint might become more stable and easier to control - as long as the release is consistent.

It is IMHO worth a try, and if it does not work, you still can the ball back to OOB condition easily with some polish, or try a slightly coarser finish to see what happens (some trial and error might be necessary).
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DizzyFugu ~ Reporting from Germany

NateNice

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Re: Getting rid of over/under
« Reply #2 on: October 05, 2006, 06:38:19 AM »
quote:
Hitting up on a ball is never a good basis for a consitent ball reaction, so this might be the primary source for over/under reactions.

Nevertheless, I'd suggest taking the polish off of the ball. Even though PK 18 reads the lane well and early, the polish basically sharpens the reaction between oiled and non-oiled lane areas, generally on any ball.
Once the ball hits dry, it goes off, and if you have a good am,ount of oil on the THS, the reaction at the "rim" between these areas can be dramatic. If there is much oil, carrydown might also be an issue on later games.

A ball with an "open" surface will react less itchy. If you use a very high grit (e. g. 2.000 grit), you will not sacrifice much length. But the ball's reaction at the breakpoint might become more stable and easier to control - as long as the release is consistent.

It is IMHO worth a try, and if it does not work, you still can the ball back to OOB condition easily with some polish, or try a slightly coarser finish to see what happens (some trial and error might be necessary).
--------------------

DizzyFugu - Reporting from Germany
Team "X" website & more about me: http://web.mac.com/timlinked/iWeb/X/Thomas.html
"The Future's So Bright I Gotta Wear Shades" - Pat MacDonald



I guess that makes sense that making it a more coarse allows more control as it will be more archy than skid/snap.

So, you're suggesting trying to have it dulled down and then up to about 2000 grit or so and play around with something like that?