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Author Topic: How to calculate my rev rate?  (Read 34023 times)

Sn

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How to calculate my rev rate?
« on: September 18, 2005, 04:08:51 AM »
Do you calculate your rev rates using the skid phase of the ball as a reference? In other words, I just count the number of revolutions during the skid phase and also measure the time taken for the ball to arrive at the break point, and then use these numbers for calculation.
Or do you count the total number of revs from the point of release to the head pin?
I am a bit confused about the correct method. Thanks for your answers.

 

azus

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Re: How to calculate my rev rate?
« Reply #1 on: September 18, 2005, 12:19:17 PM »
You need to put a line of tape on your ball.
Then video tape it going down the lane, clear enough you can see the tape rotating.
Then, in the first 15 feet of the lane (usually to the arrows), count how many times the tape rotates fully (you can count halves).
Then, multiply this number by 4. This is how many times the ball rotates going down the lane.
Now, you need your speed.
You might know your speed from one of the automatic speed sensor things, but do what I'm about to tell you, it's much more accurate since it will measure your average ball speed, not at the back of the lane like the machines do.
You need someone to take a stopwatch, and time it from the moment the ball crosses the foul line, to the moment it hits the pins.
Should be between 2 and 3 seconds. (If you're curious to see what speed that is, take 40.92 and divide it by the time from the stopwatch.
For example, a time of 2.32 seconds is about 17.6mph. But that isn't relevant to this).
Anyways, take the hand revs number you got earlier (can be anywhere from 10 to over 20), and divide it by the amount of seconds you got from the stopwatch, to get your revs per second.
Then multiply this by 60 to get your RPM, revs per minute.
Here's an example, actually from J_Allen.
 I think he had 19 hand revs, and a stopwatch time of 2.273 seconds. So..

19 hand revs/2.273 sec = 8.358 RPS
8.538 rps * 60sec = 501.7 RPM



Slower Rev Rate = Stroker - up to 11 revolutions
Medium Rev Rate = Tweener - from 11 to 17 revolutions
Faster Rev Rate = Cranker - greater than 17 revolutions

azus

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Re: How to calculate my rev rate?
« Reply #2 on: September 18, 2005, 12:20:00 PM »
and another method..
RPM's, or revolutions applied, is the speed of the revolutions.
 The faster the revs, the greater the turning force is at the breakpoint.
 To measure RPM's you will need a low flare ball (spare ball is good), a piece of tape (4 to 6 inches long), and a video camera.
 Place the piece of tape running from the bowler's PAP to above the fingers.
 Film from behind, with a close up of the hand at the release point.
As the ball is being released, stop the tape. Assign the tape a position on a clock (i.e. the piece of tape points to 10:00).
 In slow motion, click off 10 frames and freeze.
Count the amount that the tape rotates as hours, as if it was the hour hand on a clock.
Multiply the amount of hours by 15. (For example, the ball started at 10:00.
After 10 slow motion frames the tape ended at 5:00, passing 10:00 once).
One complete rotation around (10:00 to 10:00) counts as 12 hours. 10:00 to 5:00 (the ending position) equals 5 hours.
 This is a total of 17 hours of rotation. Multiply the amount of hours (17) by 15.
This equals 255 Rpm's.
The other way to measure revolutions is called hand revs.
 You will also need the piece of tape and a video camera for this.
Repeat the steps for measuring RPM's, however let the ball travel 15 feet down the lane.
 This is the distance of the fourth arrow. Note the starting position of the tape and count the amount of times the ball has rotated using fractions, not hours.
 Take the total amount of rotations and multiply by 4.
This equals hand revs. For example, the ball started at 9:00 and ended at 3:00, passing past 9:00 three times.
This would result in 3 1/2 rotations. 3 1/2 X 4 = 14 hand revs. Why do we not count the total amount of revs the ball rotates all the way down the lane until it hits the pins?
 Because friction will slow down the ball speed and create additional revolutions.
 By using the first 15 feet, we are counting the rotations in the presence of lane oil, a very low friction environment.
 In our Surface Friction Selection Chart, we use hand revs rather than RPM's.

The next variable discussed here will be ball speed.
 The faster the ball speed, the less friction impacts the ball rolling down the lane.
 The less friction present, the less potential for hook.
 Measuring ball speed is far simpler than revolutions.
You need a stopwatch and good reflexes.
Measure the time elapsed from point of release until the ball hits the head pin.
Take 40.91 and divide it by the amount of seconds.
This will give you miles per hour.
 On the Surface Friction Selection Chart, "faster" ball speed refers to ball speed in excess of 17.5 MPH, "medium" ball speed refers to between 14.5 MPH and 17 MPH, and "slower" ball speed refers to 14 MPH and less.

Sn

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Re: How to calculate my rev rate?
« Reply #3 on: September 18, 2005, 12:29:35 PM »
Awesome reply! Many thanks to you azus!
Now I am clear of how to count my revs.

I've checked with my old vids. It's just 3 to 4 revolutions to the arrows!
But recently I've changed my release to make more revs so I'll make some new vids to calculate my current rev-rate.

Thanks again!