Rook:
I work with a few higher rev players that have trouble with high performance equipment, especially balls with stronger shells and low RG cores. Your rev rate/ball speed combined with balls that want to "tumble and grab" can be overkill and cause those balls to roll so early that they get to the pins with no energy. You can probably see this, if you're right handed, and see the ball hit the headpin and deflect toward the 9 pin instead of shooting toward the 8 pin, the latter being more ideal in my book.
For those higher rev players, I tend to put them in medium-high RG balls (2.52-2.58) and/or lower differential (.035-.045 at the most), with somewhat stronger layouts, with surface, pins 3.25-4.5" from PAP. When those players deal with more friction, I just use those same balls, use less surface, and use pins 5-6" from their PAP.
Keep in mind those stronger drills with surface can might actually help you out in those higher friction environments where it'll just "burn" in the mids and just stay in the headpin, if the carry will allow you.
Balls that are under 2.51RG and more than .050 differential will likely cause you more problems than good.
The ones I've been pushing lately (in no particular order) are: Gamebreaker 2, LT 48, Uproar, Cyclone Solid/Pearl (depending on your needs), Blur Solid, Blur Pearl, Hy road series, Dude/Rude Dude, Misfit/Outcast, Wipeout series.
You've got plenty of options. Try to find a shop that knows a bit about how RG, differential, and Ra relate to your game, if you can. If not, there's a few good people out here.
Good luck!