This was written by an annonymous person. However if you love the game of bowling as I do, you will have a hard time not agreeing with it's contents albeit a bit lengthy.....but it accurately sums up where bowling went, and what is wrong with the game.
Riggs I disagree wholeheartedly. We fought. We voted down urethane balls. Our collective voice was ignored. We knew since the soaker days that more friction = better scores, especially for the unskilled, or lesser skilled player. What has happened since then? Soft batches of plastic balls that hooked more and scored better than normal batches. Urethane balls that hooked more and scored better than plastic. Synthetic lanes with cleaner back ends and more skid in the front produced more friction and higher scores. Short oil more friction and more scores. Resin balls produced even more friction. Dynamic cores and flares = more friction. More porous shells. Sanding pads. Need I go on? Everything to produce more friction. High level players did not get what they deserve, they were force-fed these changes. Adapt or die we were told. If you do not like it don't bowl we were told. Guess what? I do not like it and not bowling and not purchasing those products that I do not like is my way of saying "I have had enough." It does not make me a quitter. I made a choice as a consumer. Judging from declining membership numbers and declining ball sales, I am not the only one who has made the choice.
We as high level bowlers did not get what we deserved. We got what the ball manufacturers wanted us to have-- a game dependent on disposable equipment. And the ABC/USBC and to some extent the PBA let it happen. Shame in them.
We deserve a game where the high level player is visibly superior at the game than the low level player to the untrained eye. At this the game fails miserably.
We deserve a game that identifies the skill of the individual player. We ended up with a game that identifies the skill of the ball rep (pro level) ball driller (league level) more often than not.
We deserve a game that rewards accuracy and penalizes errant shots. We ended up with a game that penalizes accuracy and rewards errant shots.
We deserve a game where technique provides power. We ended up with a game where technology provides power to such an extent that high level players purposely use weaker technique to compensate ('be nice to it' 'take my hand out of it' 'let the ball do the work' 'sarge easter grip' does this all sound familiar?).
We deserve a game that does not require pros to carve their shot in practice. We ended up with players forming alliances for television shows to carve a shot; players using sand blasted balls to destroy an opponent's shot etc. (I mean you do not see Tiger and Phil tooling around Augusta with a lawn mower to shorten the rough in spots where they might hit it wide do you?)
We deserve a stable playing environment. We ended up with lanes that transition every few frames and on the pro level squad success that is often more impacted by your luck of the draw cross than your actual bowling.
We deserve a game that is simple to learn yet difficult to master. We ended up with a game where numerous unskilled players reach the pinnacle of the game (300) and higher level players routinely approach and even reach what was once thought to be impossible (900 for 3 games).
I think quitting and hitting the industry in the pocket book is the only way left to get the industry to pay attention. They have turned a deaf ear and blind eye to everything else. .