This was developed just last night by my manager and I. It's an inside joke, but it's kinda funny. So we've got all these people around here getting crazy about dual angle drills. Beforehand when we've tried to explain it, we've gotten blank stares, blinking, and told, "Oh I don't get all that technical stuff, I'll let you handle it." Now, however, after getting more into it themselves, they're all about it. They have absolutely no clue what the numbers mean, and a lot of people are going around with this sheet that has generic layouts for generic wide pap ranges that don't take ball speed, rev rate, axis tilt, lane surface, lane condition, ball choice or ball specs into account. They just see that this layout says, "late backend," decide that's what they want, and want us to stick hard to the numbers. When we say, "well, because of your speed/rev rate, we should really adjust these numbers if that's the reaction you want." Then because they don't understand how the numbers work or what they mean, they blink some more and say, "well but this sheet says these numbers will give me that reaction, so just use these numbers."
So we've been kidding between ourselves that "if it's not on the sheet, it doesn't exist!" Like in Star Wars Attack of the Clones when Obi-Wan was looking for the planet that wasn't on the map and the librarian said rather definitively, "If it's not on our maps, it doesn't exist." So we are calling every layout that isn't on the generic layout sheet a "Kamino" layout, after the planet that Obi-Wan eventually found. I'll be using a Kamino on my next ball, matter of fact . .