BallReviews

General Category => Miscellaneous => Topic started by: Jesse James on December 23, 2017, 02:03:53 PM

Title: What determines the need for angularity?
Post by: Jesse James on December 23, 2017, 02:03:53 PM
What should you watch for, in terms of the pins you leave that tells you that you need a ball with more angularity, to score?
Title: Re: What determines the need for angularity?
Post by: Impending Doom on December 23, 2017, 02:57:03 PM
When I start leaving flat 10s or the ball is puking and not going thru the rack the way I want it, time to create more angle.
Title: Re: What determines the need for angularity?
Post by: leftybowler70 on December 23, 2017, 03:22:04 PM
I never have a problem with angularity, but the rare moments I do is exactly what doom described above.
Title: Re: What determines the need for angularity?
Post by: charlest on December 23, 2017, 04:44:36 PM
When I start leaving flat 10s or the ball is puking and not going thru the rack the way I want it, time to create more angle.

Which is not the same as needing a ball with more angularity.

You could just move deeper to catch more head oil or get the ball further out into the dry. Usually if those don't work, then I'd try a ball with more length and a sharper backend, usually a pearl.
Title: Re: What determines the need for angularity?
Post by: Impending Doom on December 23, 2017, 06:33:28 PM
When I start leaving flat 10s or the ball is puking and not going thru the rack the way I want it, time to create more angle.

Which is not the same as needing a ball with more angularity.

You could just move deeper to catch more head oil or get the ball further out into the dry. Usually if those don't work, then I'd try a ball with more length and a sharper backend, usually a pearl.

It kinda is. Take my X. I start leaving flat dimes, I can't just move my eyes right. It's not a ball that likes to go left to right. So I'd ball up to a Drift or HB. Then I usually ring a dime, and fry.

Yeah, there are times you should move zones, but with the puddle in the middle on some house shots, you may need to really ball up to a DCT!! LOL
Title: Re: What determines the need for angularity?
Post by: charlest on December 23, 2017, 06:48:46 PM
When I start leaving flat 10s or the ball is puking and not going thru the rack the way I want it, time to create more angle.

Which is not the same as needing a ball with more angularity.

You could just move deeper to catch more head oil or get the ball further out into the dry. Usually if those don't work, then I'd try a ball with more length and a sharper backend, usually a pearl.

It kinda is. Take my X. I start leaving flat dimes, I can't just move my eyes right. It's not a ball that likes to go left to right. So I'd ball up to a Drift or HB. Then I usually ring a dime, and fry.

Yeah, there are times you should move zones, but with the puddle in the middle on some house shots, you may need to really ball up to a DCT!! LOL

Yup, a lot depends on the ball you're starting with. The X is not likely to be able to make a big move left and still finish strongly enough. Other balls are. It's a give and take.
Title: Re: What determines the need for angularity?
Post by: 2handedrook12 on December 25, 2017, 12:53:02 AM
When I start leaving flat 10s or the ball is puking and not going thru the rack the way I want it, time to create more angle.

Which is not the same as needing a ball with more angularity.

You could just move deeper to catch more head oil or get the ball further out into the dry. Usually if those don't work, then I'd try a ball with more length and a sharper backend, usually a pearl.

It kinda is. Take my X. I start leaving flat dimes, I can't just move my eyes right. It's not a ball that likes to go left to right. So I'd ball up to a Drift or HB. Then I usually ring a dime, and fry.

Yeah, there are times you should move zones, but with the puddle in the middle on some house shots, you may need to really ball up to a DCT!! LOL
Honestly this is how I feel throwing any smooth reactive ball on walled conditions. Forced to ball up to something bigger that still shapes downlane.