3" pin, 2.25 starting top. Laid out pin right of ring, CG below the centerline and right of stacked about 1 1/2". Call it about a 4 1/2 x 3, by my crude tape measure. Needed a 1" weight hole.
I genuinely like my Tour Power because it's the modern ball that most closely resembles my all-time favorite: the Track Critical Mass. But to sit down and write about it - well, it's like writing about tofu. It's bland and flavorless in its own right, but masterful at absorbing and adapting to its surroundings. Tour Power is best defined by what it's not: it's not weak, not strong; not too early, not too long; mostly but not completely arcy, not at all snappy; a middling good hitter that just seems to carry effectively. To steal a phrase from Steven Wright, it's an "Extra Medium."
Especially on sport patterns, I like a ball with a bit of shell. By necessity, I own several light oil balls, but what's hard to find is a revvable mild ball with some surface. Things like the Track Magic, the solid Beast didn't give me the same control in the mids that this one does. For me, 800 is just the right amount of surface for this core.
"Skid" or "lope" don't quite describe it; Tour Power "finesses" the heads. It revs up just enough to get a late read on the mids. It doesn't so much "sniff out the pocket" as you often read, but rather sniffs the breakpoint, then arcs with a good hard roll. I've yet to see anything that is more consistent at the breakpoint. From the shape of its move, you would swear it was an ultra light-load particle. As a bonus, you get as much length as some pearls.
When I bought it, I swore it would be a dedicated tournament ball, but it keeps sneaking into my league bag somehow. Tour Power doesn't really shine on a league shot, but it's a quintessential light to medium ball for your tournament bag. It's a versatile control ball that still carries. The truly great attribute of the Tour Power is that it's the easiest thing in the world to stay lined up with. For me, the best use is on a lighter shot, going up the boards with half a hand.
Sure hope Tour Power shows up in a different incarnation down the road.
Versatility: 8. Light to medium, tweakable cover. Good on league, great on sport shots in this range. Not intimidated by a bit of carrydown. Half a point off for being a stubborn Storm with its own idea of how it likes to be thrown.
Control 10. You can stay lined up with it all night. A finesse ball, for those brutal first couple of games on a sport pattern before you get them opened up, and you have to put the ball into a shot glass at 45'.
Hit & Carry: 9. Not the type of ball to make people migrate from the other end of the house to see what's making all the noise. It's just quietly efficient and effective. Don't expect a lot of shocking backrow stuff from an overpowered core.
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