BallReviews
Equipment Boards => Storm => Topic started by: Myrrodin on December 03, 2006, 08:40:22 AM
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Hey guys, I've decided that my arsenal needs some fixing as my current set of equipment just isn't working. I wanted to make sure I actually start getting the correct bowling balls for my arsenal this time when I buy, so I am asking for a lot of help. I'll try to be as detailed as possible.
My stats:
Ball Speed- most comfortable at 12-13 mph
Revs- Stroker, somewhere around 200-225 RPM
Axis- right around 30 degrees
Lane conditions- usually medium to medium heavy, but sometimes they are really dry
I was looking for a 5 ball set (not counting plastic), with something along the lines of:
Heavy: Looking for a strong arc
Medium-Heavy: Probably a snappier ball
Medium: Not too snappy, I leave a lot of 10s
Medium-Light: my only priority for these would be getting it down lane easily
Light: same as above, just more controllable and smooth
I'd like to keep it all storm stuff (obviously), thanks for the help.
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Heavy: Double Agent
Medium-Heavy: Special Agent/Pyro
Medium: Spitfire/Agent
Medium-Light: Jolt Solid/Thunderstruck Pearl
Light: Tropical/Jolt Pearl
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Heavy Special Agent 4 1/2 to 5" pin-Pap w/ CG in palm (may want 2 polish this)
Med + Dark thunder Solid (or Diablo) 4 1/2" pin-Pap CG kicked to the right 10:30
Meds Spit fire 4-41/2" pin-pap 10:30
Med light Jolt Pearl or Thunderstruck pearl 5 or 5 1/2" pin-pap (1:30 if you want a mellow back end or 12:00 if you want a stronger arc is a very 'rolly' ball so its not going 2 flip to much)
light Tropical 5 1/2 to 6" Pin-Pap for length and a kick on the back or 2" pin-pap if you want it to give you some length then be smooth. 12:00 if you go w/ 2" pin-pap
have to be careful when drilling up strong stuff due to your low ball speed
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Born a Lefty... Forced to become right handed...
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All right, everyone seems to agree that I should go with a spitfire for my medium oil ball, so I'm going to start with that. I'm going to ask my coach some questions next time I have practice so I'll get back with what she says too.
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I thought I'd make a list, just to check to make sure that I'm covering everything:
Heavy: Passion/Double Agent (I like the Passion better, but everyone is recommending the Double Agent, would the Passion work as well?)
Med-Heavy: Special Agent/Agent (can't decide how snappy I want this one)
Med: Spit Fire (no more need to convince me here, this is where I'm going to start)
Med-Light: Thunderstruck Pearl (as recommended)
Light: Jolt Pearl
What do you guys think?
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quote:
I thought I'd make a list, just to check to make sure that I'm covering everything:
Heavy: Passion/Double Agent (I like the Passion better, but everyone is recommending the Double Agent, would the Passion work as well?)
Med-Heavy: Special Agent/Agent (can't decide how snappy I want this one)
Med: Spit Fire (no more need to convince me here, this is where I'm going to start)
Med-Light: Thunderstruck Pearl (as recommended)
Light: Jolt Pearl
What do you guys think?
1. I'd go with the Double Agent for Heavy.
2. Due to your low ball speed - The Agent should be a little more controllable for Med-Heavy.
3. SpitFire is an A++ choice, I love the ball.
4. ThunderStruck Pearl is a great choice for Medium-Light
5. Jolt Pearl - Don't under estimate this ball. It is a hook monster for me. I shot 817 with this ball during Traverlers today. I believe this could go with the Medium stuff as well, but if not - Light is O.K. A better recommendation for the true "light" conditions would be a Tropical Storm.
Overall - Good choices here. Only thing I am not sure of is the Special Agent and the Agent. They both are great balls, but due to your speed, you may have some difficulty handling these type of reactions.
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ÈĻ Arsenèl
- Formerly known as lane1what 
Track Mean Machine
Lane #1 Solid Cobalt Bomb
Storm Paradigm
Lane #1 Dirty Bomb
Track Machine
Storm Jolt Pearl
Storm SpitFire
Dyno-Thane Black Vendetta Solid