Why do U need something "sharp" to play deep and carry the 10 pin?
I would go with a ball that clears the front, just guessing that's why U're deep, picks up a roll in the midlane, but still retains some "pop" and hit thru carrydown..
I would go with a Fired Up.. Drill it Pin down, and CG somewhere between 45*-75* depending on how much axis rotation U can put on it.. And i would place the Pin at around 5' from Ur PAP.. An X-hole might be needed, but place it depending on reaction..
I like this layout for playing inside if the heads are drying or dried up and if there has formed some carrydown.. I've found use for either a flare reducing hole and flare increasing hole for different conditions and lane surfaces.. So be sure to drill the X-hole for the conditions U encounter..
Reason for U not being able to carry the 10 pin could probably be because Ur ball is rolling too early or more likely too late.. But that's just what i'm gathering from what U're describing..
Just my 2 cents..
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Tough times don't last, tough people do...
Aggression is an attitude, not an emotion...