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Author Topic: Invasion same as Mutant Cell?  (Read 1305 times)

coco3085

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Invasion same as Mutant Cell?
« on: February 01, 2010, 11:08:56 AM »
I was wondering if it would be worth my while to get the invasion.  I currently am throwing a mutant cell, 15lb 3 oz top weight drilled pin over ring, cg kicked about 20* and mb inline with those, and a magic action, same weights, pin under ring, cg kicked right 20* mb directly under that.  I belive both are close to 3" pins.  I throw medium revs, medium speed, standing 20 swing to 8-10.  synthetic overlays.  the mutant for me is a nice arc to the pocket, and th action is a little bit of skid and flip from the same position.  I like them because if one doesn't seem to finish I switch to the other without moving.  Would the invasion be stronger than the mutant, especially if I drilled it pin under?  Both balls are box finish.  any advice would be great
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201 league average 2 leagues
One pearl
Cherry vibe
14lb agent
skull and cross bones
rogue cell- not my thing
Break point pearl- now is my favorite ball

 

kevinrevs300

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Re: Invasion same as Mutant Cell?
« Reply #1 on: February 01, 2010, 09:58:20 PM »
The Invasion if drilled pin under would definitely get into a roll sooner but it will also have more pop off the backend.  just remeber, when you put the pin down you are moving the mass bias further away from your PAP and that could create a weaker backend motion so you will need to swing it a little closer to your PAP.  overall the Invasion is a stornger and more continious ball, but one of the biggest differences is the Mutant is 2000 sanded and the Invasion is 4000 sanded.

agroves

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Re: Invasion same as Mutant Cell?
« Reply #2 on: February 02, 2010, 08:48:27 AM »
The invasion was 4 and 2 deeper than the Mutant cell at the storm open house I attended.  Then had the same layout, not sure about surface, but the Invasion was mucho better for me.  My ball speed is fairly high, so there could be slightly more difference for someone with slower speed.
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coco3085

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Re: Invasion same as Mutant Cell?
« Reply #3 on: February 02, 2010, 10:07:09 PM »
thanks for the good advice.  I was considering just getting another mutant and drilling it pin under, but i don't need another ball really close in reaction to the two I use and like alot.  I think I may look into the mutant though.
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201 league average 2 leagues
Mutant cell-main ball
Magic action-when main ball leaves a 10 pin
Cherry vibe-my weaker ball
14lb agent-first ball I ever owned
skull and cross bones
rogue cell- not my thing