It looks like it comes down to the heat blast or the machine. I wanted the exception 5.0 or the RD1, but they aren't available.
I am looking for something that will carry longer in the oil, but still hit hard. I prefer an arc, and these two are described as having strong arcs.
So far i have in the lineup:
The one - for the first game- if i miss right it won't recover. I need something for that first game that will hook more. i usually play 15 @ arrows out to 8 at 45 feet. (stacked, 4.5 inches Pin to CG, weight hole next to thumb)
BVP Rampage - Early roll, on a straighter line, on fresh/crisp backends. I skids a lot, and rooooolls, but still retains energy. I like to play 12 out to about 6 to 8, at 40 feet, let it skid a bit, then it jumps. (4 inch pin to cg, weight hole next to thumb, CG out to the right for early roll).
Solution pp - don't use too much anymore (i'll carry it with me, but i'll rarely use it). It's better for really dry lanes. Stacked, 2 inch pin.
What should it be guys? Machine or Heat Blast? I love the reviews on the machine, but i loooove the looks of the HB.
HELP ME! lol.
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The Striking King.More Spares = 200 avg.
More Spares Plus Strikes = 220 avg.