but i can't, because the stuff i currently am throwing (heat- pin in palm, cg swung, tiny xtra hole- desert heat, zero layout monster hole- crash, pin high above bridge, cg swung, xtra hole. slash, same as the desert- slash pin above bridge, cg in palm no hole- xception pin above bridge, cg out mb right of the thumb, ) wants to go left and early, and when i do get it down the lane, has way too much backend. my negative stff (heat pin above and left of middle figner, cg in palm, no hole-crunch pin above the middle finger, pin negative), but not enough pop in the back. So what should i drill up? Another desert with a negative pin? or a pin above the bridge? I was strongly thinking an arsonal angular..pin probably an inch above and right of the ring finger, cg an inch or 2 negative, then adjust the surface accordingly. There are some vids of me somewhere on this fourm, just slowed the speed a tad, and the ball rolls more instead of just skid/flip. Thanks for the input.
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