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Author Topic: Rising One Game and Out??  (Read 2767 times)

ccrider

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Rising One Game and Out??
« on: April 30, 2008, 04:36:03 AM »
I have used my Rising,number 1 drill, for the last three weeks during league nights. Invariably, the ball is solid the first game on fresh, and then I struggle trying to use it the next two games (5 men team, modifieid USBC shot). For instance, last night, first game 226, second game 117. Similar results the prior weeks, though the 117 was the eye opener for me last night. I pulled out my Arsenal Artillery the third game and bowled 215, to win my last point and avoid a verbak thrashing by my teammates, as we are 9 points up to make the 8 team rolloff at the end of the season --- first place team gets $5000.00 in addition to quarterly spoils won over the year.

After we finished, I picked up the Rising and threw two more games, moved inside and simply could not find a line to play, excessive over/under.  I Threw three more practice games, one with the Temper, 215, another with the Arsenal, 210 and the last with the Kinetic, 175 (4 ten pins).  A then threw four shots with the Strike Machine just to see how it rolled in comparison, 3 strikes no excessive over under, missed my mark on one shot.

I have concluded that the Rising needs fresh oil and relatively clean backends to be effective. Under these conditions, the ball shines as I have so much room, (its hard to miss outside) with the ball. Once the track is burned a little, and oil pushed down lane, I have to put the ball up. Moving left with this ball just does not work for me. After putting the Rising up, I can make a 5/3 adjustment with the Arsenal Artillery or Temper and carry as long as I do my part.

Has anyone had similar experiences with the Rising??

BTW, good to see you back Carl.

CC
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C-G ProShop-Carl

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Re: Rising One Game and Out??
« Reply #1 on: April 30, 2008, 12:40:25 PM »
CC,

What you are seeing is is what the Rising does. Do not mistake the ball...it is designed for heavier oil. This makes the ball have a heavy early roll, so as the lane starts to transition that can weaken the backend a bit. On house patterns often times the ball starts up too quick in order to turn the corner hard enough. I cannot stress how strong the coverstock on the Rising is.

Try to follow the ball more once it goes through your target....the way it rolls should indicate when it is time to put it away.

-Carl
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mrbowlingnut

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Re: Rising One Game and Out??
« Reply #2 on: April 30, 2008, 12:56:13 PM »
Get a Kinetic Energy as a step down ball, I believe it one of the best balls made for league shots in the last 5 years.

The Rising needs oil or needs to be put away, I like it when the oil is there but on mediums that are fading it is a tap special with ringing 10's and 7's.

ccrider

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Re: Rising One Game and Out??
« Reply #3 on: April 30, 2008, 12:58:04 PM »
Carl, I will take your advice. Even during the first games, I have to really slow the Rising down, 13-14 mph Quibica, to get it to turn the corner. But, it carries well, and will come back from anywhere outside, makes the shot look really easy its hard to put the ball down. Speed it up, hit the pocket consistent 10 pins, sometimes a 4 pin or 8 pin.
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Those that can do. Those that can't complain.

My saying for the day: "You can take the ho out of the hood, but you can't take the ho out of the ho."

ccrider

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Re: Rising One Game and Out??
« Reply #4 on: April 30, 2008, 01:06:19 PM »
I see you feel my pain. How much difference in the Temper, Kinetic and Kinetic Energy? If the KE needs more oil then the Kinetic, I know it will not work for me. I like the Temper's roll, it just seems like it rolls heavier then anything I have thrown, and it is a smooth arc, moreso than a skid flip. Easy to read. Of course, the Aresenal Artillery has proven to be my best ball for the house shot, hands down.

I have a gamebreaker sitting in the box waiting to be drilled. I may just drill it up. Most popular ball in our house right now.

quote:
Get a Kinetic Energy as a step down ball, I believe it one of the best balls made for league shots in the last 5 years.

The Rising needs oil or needs to be put away, I like it when the oil is there but on mediums that are fading it is a tap special with ringing 10's and 7's.

--------------------
Those that can do. Those that can't complain.

My saying for the day: "You can take the ho out of the hood, but you can't take the ho out of the ho."

mrbowlingnut

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Re: Rising One Game and Out??
« Reply #5 on: April 30, 2008, 01:27:17 PM »
Your gamebreaker will be great about 50-100 games then it will need revived, I have watched about 5 die in leagues this year with teammates using them. The higher rev guys just keep using them on less and less oil, the lower rev guys just cuss that they got the shaft from Ebonite again.

But with that ever so loved One cover what would you expect???? I have one and i have seen the performance go down in 25 games, still strong but i hardly use it because i know it will die.

The KE does need oil so dont waste your money, I have higher speed for me much better than the Kinetic or Temper but it is not a weak ball by any means. It lets me move inside some and toss it right and watch it finish shot after shot.

Blackphantom1985

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Re: Rising One Game and Out??
« Reply #6 on: April 30, 2008, 02:35:09 PM »
i throw the rising only on fresh oil or heavy oil but once it starts to break down i use the kinetic for the rest of the games.

ccrider

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Re: Rising One Game and Out??
« Reply #7 on: April 30, 2008, 02:36:58 PM »
I will just go to Arsenal Artillery, Strike Machine or Temper. I can easily change to either without loosing over a frame or two at most.

In our house, The One, was the most popular ball for a long time, then the BWS, and now the Gamebreaker.  I have not drilled mine although I bought it several months ago, just not that impressed with how it rolls. My brother bought a Roto Cell, and it looks great on fresh, rolls about like the Temper, but it needs more oil. In the first game he wen 9-XXXXXXXXXXX. And then through the first 4 in the second game before the Cell went haywire. Line burnt and he was forced to put it up. If Track does not release something new and interesting, either the Cell or the Gravity Shift will likely be my next experiment.
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Those that can do. Those that can't complain.

My saying for the day: "You can take the ho out of the hood, but you can't take the ho out of the ho."

ccrider

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Re: Rising One Game and Out??
« Reply #8 on: April 30, 2008, 02:37:52 PM »
Do you have a 10 pin or 8 pin problem with the Kinetic?

quote:
i throw the rising only on fresh oil or heavy oil but once it starts to break down i use the kinetic for the rest of the games.

--------------------
Those that can do. Those that can't complain.

My saying for the day: "You can take the ho out of the hood, but you can't take the ho out of the ho."

Blackphantom1985

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Re: Rising One Game and Out??
« Reply #9 on: April 30, 2008, 02:50:38 PM »
I leave some 10 pins i leave more 8 and 9 pins to tell ya the truth

ccrider

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Re: Rising One Game and Out??
« Reply #10 on: April 30, 2008, 02:59:19 PM »
Our house is famous for ringing tens. Too high, ten pin or either 8 pin. Light hits carry all night.

I have not spent enough time with my Kinetic to make the right adjustment, so I just stay with the Arsenal or Temper, as they are easier to read. The Kinetic is really strong on the backend and it makes it harder to adjust with for me. But, it does not seem to be rolling out like the Rising.

quote:
I leave some 10 pins i leave more 8 and 9 pins to tell ya the truth

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Those that can do. Those that can't complain.

My saying for the day: "You can take the ho out of the hood, but you can't take the ho out of the ho."

EL

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Re: Rising One Game and Out??
« Reply #11 on: April 30, 2008, 03:10:48 PM »
Surface on your Rising?

Duncan

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Re: Rising One Game and Out??
« Reply #12 on: April 30, 2008, 03:24:01 PM »
quote:
The KE does need oil so dont waste your money, I have higher speed for me much better than the Kinetic or Temper but it is not a weak ball by any means. It lets me move inside some and toss it right and watch it finish shot after shot.


The KE needs oil, but not a lot of it.  I throw my KE on our house shot, I put it over third arrow, roll it out to the 9 or 10 board and just let it come back.  It's drilled about 6x3, pin over the middle finger.  First game out of the box last week and I threw my best series of the season (on the last week, naturally), 185, 231, 162 (and the 162 was because I kept missing my target).  The 231 game included a 6-bagger from frames 3-8.  It might be that my KE is drilled a little tamer so when it hits the back end it has more to work with, but my THS isn't usually very oily (unless their lane conditioning machine breaks down and they don't bother to tell us).  But then, I'm also not a high-speed/high-rev guy, either.  But the ball is a beast on my house shot.
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ccrider

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Re: Rising One Game and Out??
« Reply #13 on: April 30, 2008, 04:13:42 PM »
I have tried it at 4000, no polish (OOB), 2000 Polish and no polish. And 1000. Best reaction out of 2000 light polish.

quote:
Surface on your Rising?

--------------------
Those that can do. Those that can't complain.

My saying for the day: "You can take the ho out of the hood, but you can't take the ho out of the ho."

Xcessive_Evil

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Re: Rising One Game and Out??
« Reply #14 on: April 30, 2008, 06:11:21 PM »
Carl hit it right on the head.  My Rising is also with the recommended drill and I have the same issue if the oil is not long and/or heavy.  

My K.E. needs oil too due to its initial strong midlane read(which I believe is actually stronger than the Rising in that aspect).  The layout I chose has a pretty strong backend too.  I'll use the K.E. if there is more oil in the middle and use the Rising if there is more oil on the outside.

In a regular league, I really can't use either one past that first game.  9 times out of 10, I'll go to my PMs or MM.
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