Ball is crazy. What a backend on the sucker. Gets average length for a polished solid resin ball but backend is explosive. Doesn't make as sharp of a turn as the silver streak pearl, gryphon is more of a very hard roll up and I mean HARD. Gives the appearance as if it accelerating after the breakpoint. Some people who saw me throw it said it snaps (because they are sissy fluffers). My teammate and I didn't think it snapped. We noticed that when it hits the breakpoint it turns hard but still maintains a lot of revs afterwards (more revs than other balls I've thrown), then it uses these revs to drive towards its is direction of rotation (kinda like a dumping the clutch on a car at 5000 rpms). Thus it gives this appearance of accerlerating after the breakpoint. This makes for a fun throwing VERY hard driving hard hitting ball that leaves a path of destruction. But it also makes it not a very good control ball for higher rev players. For them the key it to get it to the breakpoint without it losing too much energy. I noticed when I threw it in light oil upfront it just laid down flat on the backend and did so very emphatically. So the key to this ball, moreso than others, is how much energy it has when it reaches the backend. All in all, great on its condition and it will blatantly let you know when its not matching up. I dont' see it as a versatile ball.
I didn't fluff it so I am not going to comment on the sissy shot, it just doesn't feel manly. But for sissies I would suspect that it they would be able to use it on a wider variety of shots. For the high rev players, NOPE its condition specific but great when it matches up. It also seemed to handle carrydown very well and liked to be played in the oil as long as possible.
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pchee2<~~~strokin the ball with cranker revs and spraying the lanes for an average of a buck 62. This guy is full of STUFF!